Anne Frank Museum

Amsterdam, The Netherlands
<p>After the Second World War, the former shelter at the Prinsengracht 263 in Amsterdam is threatened to expire. Otherwise, the resistance to demolition grew, because the Anne Frank story reached more and more people. The result is that in the mid-1950s demolition was prevented and shortly thereafter the Anne Frank Foundation was founded. Today, Anne Frank House is one of the three most visited museums of Amsterdam - The Netherlands.</p> <p>A number of improvement points have been implemented in the refurbishment. The new museum route now offers much more context information for visitors without thorough knowledge of the Second World War and the Jewish Persecution. In addition, the experience aspect has been strongly influenced and some forms of presentation have been renewed. Dagmar von Wilcken has sought in the new design for more unity in the design of the museum presentations.</p> <p>The difficulty of this project was the fact that parts of the front house and the entire backyard are still in the state as it was during the hiding. These unique spaces are part of the collection. For the work taking place in these spaces, special work instructions were carried out in co-operation with the museum collections department. In addition, during the refurbishment, the museum has just been open to the public. This meant for Bruns that all work had to be performed outside opening hours (before 09:00 and after 19:00 in the evening). Due to this limitation, the effective plans of this project became of great importance.</p> <p>As an integral producer, Bruns was totally responsible for the redevelopment, in which the front and rear houses were re-arranged. Within this assignment, the dismantling of the current arrangement was made with flowing recovery work. Today, the production and installation of information/photo panels and the production, installation and layout of showcases (including integrated lighting). Working with the e-installer for the lighting plan and the e-terminals. And the purchase and installation of monitors and projection equipment. In all parts was the quality leading since the museum wants to offer visitors a high quality visit. The quality is not only defined in the design and the experience, but especially the appearance, installation, assembly and finishing must also be of a very high level.</p>

Ciencia Viva

Lisbon, Portugal
<p>Ladies and gentleman, boys and girls, welcome to the Tcharan! Circus. A great science experience in the pavilion of science and technology, Centro Ciência Viva, in Lisbon. Children between 3 and 12 years old discover these experience in a park environment where a circus is settled. In these context are several of science phenomena to discover. Bruns, in cooperation with NorthernLight, has realized a lively and colourful exhibition. The exhibition consist of a various of exhibits and interactive elements, such as an exhibit ice-creams shooting, a life-size kaleidoscope, a gigantic mechanical ball machine with slide and a&nbsp; 3,5 meter high clown doll with moving arms to discover how high you can pull yourself up when you are sitting on his hands.</p> <p>Bruns was in this design &amp; build project the direct partner of Ciência Viva. NorthernLight has create, in a unique and very close cooperation with Bruns, a beautiful and very interactive design. Within a tight 7 months is everything designed, engineered, made and built on location. Our engineers and technical employees needed the total focus for these challenging exhibits. There are several moving hobbling animals with sensor technology that register how fast you go and then pass the measurement to a path of LED strips via a control. Also there is a cube fully made of glass with balls that can be sent in all directions. Furthermore there is a very complex ballshootingmachine, a moving wheel of 5 meters high that spins around when you walk in a smaller rad and there are colourful sound making and smelling bulbs trees. After the completion of the total concept, we received the following response from our customer of Lisbon: “Our children and families from the environment and also a lot of tourists are already very enthusiastic.”</p>

Tata Steel

Ijmuiden, The Netherlands
<p>Tata Steel is market leader of Europe as a producer of high-grade steel for the automotive industry, packaging industry and mechanical engineering. They works following the strategy to help their customers overcome the challenges and be more successful in their market by creating innovative products and services. In this strategy are the following priorities important to Tata Steel: ‘Customer Focus’, ‘Innovation’, ‘Operational Excellence’, ‘Responsibility’ and ‘People’. Tata Steel felt the need for a reception area located in the current Innovation Centre of Ijmuiden to give the full attention during the first meeting with their customers. Bruns, in cooperation with DST- the experience agency, has created and realized a reception area with the aim to create a new Visitor Experience. The reception area is furnished in such a way that Tata Steel can efficiently and thoroughly zoom in on the issue of the visiting (potential) customer, looking for really needs and challenges.</p> <p>The reception area consist of: a welcome lounge area with bar, pantry employees, serious game pantry, serious game wardrobe, serious game display case, conversation space closet and conversation space table &amp; seating. The most important element in this project is the serious game display care where the context of customer visits can be sketched by using tools such as AV, projection mapping and a customer engagement (interactive objecttheater). When the acquaintance has taken place in the reception area, guided tours of work visits can be planned at the nearby high-tech labs of Automotive and Packaging. Bruns, together with DST- the experience agency, made the tours tangible and applied structure to them using signposting and banners.&nbsp; &nbsp;</p>

DIVA - House of Diamond

Antwerp, Belgium
<p>Antwerp is known as home of the diamond. After he closure of the provincial diamond museum and the silver museum, the Province of Antwerp, the city of Antwerp, Tourism Flanders and the Antwerp diamond sector worked together on a new concept to present the diamont in a modern way. On Friday, May 4, 2018, they proudly presented the end result: DIVA, a museum and experience center for diamonds, jewelery and goldsmith’s work.</p> <p>The new museum aims at approx. 200,000 visitors per year, from home and abroad. DIVA brings a combination of authentic objects, scientific research, historical context with relaxing stories, compelling emotions and impressive staging. DIVA houses an impressive collection of about 600 objects. She tells the long history of the diamond in Antwerp, supported by touchscreens, soundscapes and interactivity. The story comes to life in six rooms that each tell a different story. DIVA, a Brilliant Story explains the exotic nature of luxury items in the Wonder Room, about it craftsmanship of diamond and goldsmith’s work in the Atelier, about Antwerp as it world center of the Diamond Trade in the International Chamber of Commerce, the place of luxury objects in everyday life in the Dining Room, the issue of ethics and authenticity in the diamond sector in the Safe Room, and the world of DIVA in the Boudoir.</p> <p>Bruns has been appointed as multi-year main contractor (minimum of 4 years) for the total realization of DIVA’s permanent collection presentation. As an integral partner, Bruns has the responsibility for the elaboration of various partial assignments that meet DIVA standards in the field of the most modern museal expectations, ease of use, security, reliability and continuity.</p> <p>The assignment included:<br />• Guidance of further development of scenography permanent collection presentation <br />• Development and realization of scenography permanent collection presentation <br />• Integration of hardware in exhibition elements<br /> • Development of multimedia applications (development scenario of software) <br />• Content development of graphic and cinematic material <br />• Realization of an interactive DIVA tour <br />• Development and realization showcases including installation, lighting, object support, climate control <br />&nbsp; and security <br />• Museum lighting in the permanent collection presentation <br />• Signalisation in the permanent collection presentation <br />• Coordination of the various partial assignments to correctly coordinate all partial assignments</p> <p>Photography:&nbsp;Dave Thompson</p> <div class=""><iframe src="//" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div> <div class=""><iframe src="//" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>

Weaving Museum Geldrop

Geldrop, The Netherlands
<p>The Weverijmuseum Geldrop, a unique museum of its kind, that really brings the memory of Geldrop to life as an important textile city in the 19th and 20th century. This starts with the property in which the museum is housed: a striking factory building at the Kleine Dommel, in which the “Wollenstoffenfabriek A. van den Heuvel and Son” was located. It will be reinforced when you enter the museum. A lot of activity. The weaving looms, often wonders of technology, are clogged as they are called by the weavers and are served by enthusiastic volunteers who used to be active as weavers or otherwise involved in the textile industry.</p> <p>Bruns was as the developer and producer responsible for the engineering of all interior components (incl. dimensions, colors and material choices) graphics that are part of the overall presentation of the interior components and the integration of multimedia hardware.</p> <p>A centerpiece of the new museum is the Technique Wall. Dozens of photos, texts and dates are presented on a 4 x 14 meter long wall that show the development of machine technology. The narration by means of many cartoons make it very attractive for the visitor to keep searching for the year and technique. This wall can be operated interactively by means of joysticks, whereby a virtual shuttle spool runs along the timeline. An experience for young and old!</p> <p>Responding to the latest developments, the new museum is set up in such a way that the visitor can find his or her way in the museum on the basis of age or interest. In doing so, the visitor gains knowledge about the building, about all kinds of aspects related to weaving and the related looms and machines. The development of the weaving industry in the Netherlands and the role played by the textile industry in Geldrop-Mierlo in the region have also been included.</p> <p>Photography: Marco Magielse</p>

Sheikh Abdullah Al Salem Cultural Center

Kuwait City, Kuwait
<p>The Sheikh Abdullah Al Salem Cultural Complex is a 13 hectare site in the Al-Sha’ab area on the Western shore. It will house four world-class Museums, a Fine Art’s Centre, a theatre and two Information Centres, with the facilities being linked by a central covered ‘street’ allowing visitors and residents to pass through the site from the city to the seashore of the Arabian Gulf. The museums will cover Natural History, Science, Space, Islam and Fine Arts. With a total exhibit area of approximately 22,000m2 it makes the project the largest single-delivery museum project in the World at the current time.</p> <p>Bruns was appointed by Beck Interiors Ltd (responsible for the overall project management) in 2014 to develop, produce and install the Robot Gallery for currently world’s largest cultural project at the moment – the Sheikh Abdullah Al Salem Cultural Centre. Using our wealth of experience in museums, science and attractions development, the Bruns team has curated a modern, unique and immersive series of Robot interactives.</p> <ul> <li>Scara Robot Plinth: Robot arms are fundamental to industrial production across many industries and can carry out activities more quickly and more accurately than humans. A real robot arm displayed on a plinth. The robot is programmed to carry out a task – installing electronic components on pcb’s.</li> <li>Scara robot interactive: Robot arms are very accurate and fast but must first be programmed by humans. An interactive exhibit where visitors programme a robot arm using a simple, intuitive touch screen interface. Task is to move a ball from one place to another using the smallest number of instructions.</li> <li>Water tank: A water-filled tank with two submersible robots and a landscape for the robots to explore a part of a shipwreck. The robots can be operated via a joystick and an up-down shifter. A screen above each joystick and shifter shows the view from the submersibles camera. The screens gives visitors a robots-eye view through their robot’s on-board camera.</li> <li>Resue robots: Three areas are placed in a plinth to test three different kind of terrain robots. All three areas contain the different terrain sorts so they can all be experienced. The robots are colour coded so the control unit (joystick) is visually matching the robot that belong together.</li> <li>Flying robots: Different ‘cubelets’ will become a full functioning robot presenting different tasks divided in three groups: sense, think and act. ‘Sense’ are sensors which sense the environment. The data is sent to the ‘think’ cubes where they gets formed before it is sent to the output block ‘act’. In a workshop visitors can play with the cublets and build their own robot.</li> <li>Swarm Robot: Autonomous robots, communicating with each other, are able to self-organise like insects with some amazing applications for the future. Visitors can select on a touchscreen which swarming behaviours they would like to see from the robots. Once chosen, the behaviour is being uploaded to the robots and they will start performing their task.</li> <li>Ground mapping interactive: Robots are used to explore perilous environments. An interactive virtual game is projected on a horizontal surface and a big angled screen in the front. Visitors must control a robot which has ground penetrating radar to find all the crevasses so a convoy following on behind can take a safe route across the ice sheet.</li> <li>Robosally: Robots can enable humans to operate remotely, more safely and precisely on skilled tasks. A Kraft Telerobotics arm is placed on a plinth to let the visitors experience how to operate a robotic arm. The visitor has the challenge to pick up a ball and navigate the ball in one of the three holes. The higher the hole, the bigger the challenge.</li> <li>Android locomotion: Many challenges on robotics remain of getting robots to do things which we find easy, such as playing football. In this exhibit the staff will demonstrate two different humanoid robots. At first sight they’ll look alike. But when they are switched on and start to interact you’ll see the differences.</li> <li>Commercial robot: Scientists and engineers are developing a variety of robots that are designed to elicit and promote particular psychological responses in humans. This exhibit contains a secure case for small emotional robots. A small demo area allows gallery staff to demonstrate the robots at set times of day.</li> </ul>

Rijksmuseum Boerhaave

Leiden, The Netherlands
<p>After a thorough renovation, the national museum for the history of natural sciences and medicine, Rijksmuseum Boerhaave, presented a new presentation of its collection in December 2017. It is aimed at a wide audience, connects with the world today and offers the visitor an exciting,instructive voyage of discovery through the world of science and medicine.</p> <p>With microscopes by Antoni van Leeuwenhoek, the oldest artificial kidney, the fountain pen by Albert Einstein, the first breeding citizen and much more, Rijksmuseum Boerhaave owns a top collection. In order to bring the objects to life they are given extra company in the new presentation. This is how researchers are attachted to the exhibition and patients who underwent treatments with exhibited devices. Movies, audio clips, animations, digital magazines with extra information, games, replicas you can sit on: the visitor will be invited to be involved in the museums‘ story.</p> <p>Rijksmuseum Boerhaave offers young and old a peek into the intriguing world of science and medicine. The world-famous collection and the new interior show what it is all about in science: curiosity, courage, creativity and perseverance. In the words of Robbert Dijkgraaf, ambassador of the museum: ‘You see it all with your own eyes, you get a feeling for the history, for the challenges, for the adventure, but also for the romance of this great scientific discoveries.‘</p> <p>In the new Rijksmuseum Boerhaave, the earlier chronological layout has been replaced by a layout with five themes. In ‘Golden Age’ it is about new ideas about discovering heaven and earth. ‘Disease &amp; Health’ shows innovations in health care, from bloodletting to blood transfusions and from amputations to complex transplants. Here, too, medical-ethical questions come up for discussion: is the design of customized babies a good idea? The theme ‘Mighty collections’ is about beautiful collections from distant regions that scientists built in the eighteenth century and about cheerful physics to do themselves. In ‘Water, Electricity &amp; Data’ you step into the world of the engineer. How do we dry the polders? What can be done with electric power? How ultra-fast is the quantum computer? And in the concluding theme ‘Big Questions’ it is about Einstein’s search and about high-profile researchers from now on who are occupied with our brain, our place in the universe and the functioning of our DNA. Also here are the Dutch Nobel Prizewinners, from the paper molecule models from Van ‘t Hoff to the children’s clogs from Ben Feringa.</p> <p>Distinctive in the new presentation is the presence of external parties with innovations of today and tomorrow. In addition, you are face to face with the discoveries that have changed the world and the researchers who were behind it. Because in the end, in Rijksmuseum Boerhaave, it is all about your own life, just like in science.</p> <div class="videoWrapper"><!-- Copy & Pasted from YouTube --><iframe src="" width="560" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>

Visit Kasterlee

Kasterlee, Belgium
<p>Kasterlee’s new tourist information office is open to residents and visitors of Kasterlee. Kasterlee is an outstanding tourist town with over 90 trade patients, 285.000 overnight stays and dozens of tourist events. From the moment the white building was acquired next to the town hall, it was clear that the new tourist information office would be housed there. Over the last ten years, the number of desk visitors in the tourist information office was evolved from 2.700 visitors in 2000 to 11.000 visitors in 2017, an important indicator for continuing personal and direct reception despite the new media.</p> <p>The new regional tourist information office focuses on the themes pumpkins, gnomes, gastronomy and active recreation. The reception desk and the experience space from the pivot of the tourist information office. It is a very innovative office with a lot of attention to the experience: a life-sized and lifelike leprechaun in which children can climb, a part in which you will find all the facets of the pumpkin, a handbike on which you discover the Kempen virtually, an annual line of the most important activities in Kasterlee, a gourmet corner where you can discover all the sweets, a virtual top ten of Kasterlee ... but especially with an emphasis on an experience for everyone . This tourist information office will be a big one have economic added value for the more than 90 trade patients and others companies and therefore Kasterlee has invested in the construction of the new tourist information office because a good reception will provide repeat visits, increase the visit frequency, longer stay and higher spending by tourists.</p>

Museum of...

Leiden, Arnhem, Utrecht, Zwolle, The Netherlands
<p>With over 375.000 objects, the Tropenmuseum, Africa Museum and the Museum of Anthropology manage a huge amount of usage prescriptions from around the world. Most of this is stored in the underground depot which of course is a reals shame. For that reason, they asked a number of well-known Dutch people to choose their favorite items from this enormous collection. These specially assembled collections are featured in exhibitions presented specially for that purpose built mini museums at different NS stations in the Netherlands. With a design from NorthernLight, Bruns was responsible for the construction and installation of the various mini museums.</p> <p>The start of the first museum with the Museum of Floortje took place from June 21 to July 23, 2017 on the platform of Leiden Station. The collection of Floortje Dessign, known as radio and television presenter, program maker and author of travel stories, consisted of a special collection of treasures from the sea. On Thursday, July 27th, it was up to music artist Kenny B to open his museum at Arnhem Station. The exhibition with all kind of instruments that remind him of it’s origins was visible until August 20, 2017. With objects about sport and play, the third museum of freestyle football player and television presenter Soufiane Touzani was opened at Utrecht Station. Finally, Reporter and presenter Filemon Wesselink opened his mini museum at Zwolle Station. The exhibition contained a large portion of ‘girlpower’, including special amulets, goddesses and sculptures that provide protection or stimulate fertility. The museum of Filemon is closed on October 22, 2017.</p>

Knights and Castles

The Hague, The Netherlands
<p>The Middle Ages are often referred to as a dark and gloomy era. Unfairly so. Therefore Museon believes it is time to take a new, refreshing look at this period. With this exhibition, Museon seeks to put the Middle Ages in a new perspective. Seven characters looking quite familiar, each with a contemporary look, invite you to experience what life looked like a 1000 years ago.</p> <p>How about the minstrel, who could have been a contemporary singer-songwriter, the farmer who would make a perfect candidate on the famous TV show “Farmer wants a Wife”, or the tradeswoman representing today’s business woman. The exhibition reveals that the Middle Ages are by no means only the backdrop of brave knights and beautiful maidens, as we know them from the movies and famous stories, but that people’s lives back then were actually quite similar to how we are experiencing life in 2017. They too wanted to survive and enjoy themselves. The Middle Ages were actually a time of great inventions and discoveries, with major impact on science, culture, Christian values, the administrative organisation and the boundaries of today’s Europe. And even though this period is far away behind us, its remains and inventions still matter to our daily existence. Think of castles, churches, monasteries and the cities that we can still visit today. For instance, thanks to more efficient ploughs (drawn by horses instead of oxen) and arable farming (three-field system), food production increased for farmers and town-dwellers as well.</p>

LEGO® House

Billund, Denmark
<p><strong>LEGO® House sets a new standard for interactive visitor experiences </strong></p> <p>With the opening of LEGO® House in Billund, Denmark a unique 12,000 square meter creative universe was revealed for LEGO fans all over the world. The LEGO® House, designed by the architectural firm BIG (Bjarke Ingelse Group), is made of 21 huge white bricks stacked onto each other. The heart of the LEGO® House are the experience zones: four fully interactive play areas, a gallery with LEGO creations and a large exhibition about the history of LEGO. It has taken four years to build the most unique LEGO experience in the world, located around the corner from where the iconic LEGO brick was invented. True to the “learning through play” philosophy of LEGO, all elements of LEGO® House are a celebration of creativity and emphasize the endless possibilities of the brick.</p> <p>In order to produce all interactive experiences and interior objects, LEGO selected Kubik as main contractor responsible for design development and overall project management. For this prestigious project, Kubik teamed-up with three Dutch companies: Bruns (interactive exhibits and interior elements), Mansveld (AV and IT implementation) and Kiss the Frog (interactive media and creative technology). All parties have an impressive track record in their field and have worked together before in different configurations for other international museum projects.</p> <p>Based on the designs from LEGO, these four experts presented to LEGO a holistic, turnkey approach to develop and deliver the Experience Zones and Galleries in the most efficient way. In close co-operation with the LEGO Experience Designers, extensive sessions were organized to fine-tune the designs, select samples, develop proto-types and organize testing sessions. From the very beginning we knew that working for LEGO would be a big challenge. Not especially because of its complex exhibition design but because of the ambitious, legislation, regulation, and obligations imposed by LEGO. Their policy requires a certain way of working which is an expansion of the Bruns methodology for regular projects. In terms of safety, durability, sustainability, childproof and materialization, LEGO requires the highest performance. We are immensely proud that we managed to meet the high standards of LEGO and we would like to thank our partners and suppliers for their flexibility and perseverance.</p> <p>We started the LEGO project with an extensive sample process. Basic elements of the exhibition where built for testing, being improved and finally approved by LEGO. The next step was the engineering phase which was really typified by the LEGO golden ratio which is based on the scale of their main LEGO brick 1 : 18,75. A measurement we had to implement in every single exhibition element. This was not always an easy puzzle for our engineers! Like integrating hardware (not flexible at all) into the specific design of exhibition furniture. In the production phase LEGO requested ‘declaration of origins’ and ‘declaration of conformities’ for every single material we proposed to use in the LEGO® House. This led to an enormous documentation structure that emerged out of all the different types of materials we used. It didn’t only make Bruns dig deep into the details of materialization but also stretch our suppliers into doing the necessary research to get all documentation aligned. LEGO insists on these declarations because of their own trade policy as well as their continuous strive for using high quality materials in serving their customers.</p> <p>The LEGO® House zones are based on four different colours, each symbolizing a special aspect of play and learning. Red is for creative skills, Blue is for cognitive skills, Green is for social skills and Yellow is for emotional skills. In each zone, unique interactive exhibits were constructed helping children to develop these skills in a playful way.</p> <p>Every piece of furniture is recognizable as LEGO (including the known LEGO detailing) and made entirely of solid material, even moving parts. LEGO has chosen this solid material because of the high level of durability, that it looks and feels like LEGO and that it has the best color authenticity (compared to other options). Even the showcases are built with the same solid material with specific LEGO details (like the known LEGO studs). Only glass is visible, the objects and the light sources/fixtures and all further techniques and systems are hidden. If we’ve done our job right, you will not notice you’re looking at a showcases because it’s completely integrated in the LEGO design. Another true LEGO signature in the exhibition are the big blow-ups which we milled and painted/decorated. The blow ups, different LEGO characters, LEGO plants, a LEGO spider, a Duplo train and others recognizable elements are places as eye catchers and decoration in the different zones.</p> <p>In 4 different batches we shop approved the whole exhibition at Bruns in Bergeijk. During this occasions LEGO double checked on safety, durability and other important aspects. Bruns carried out several risk assessments to see what possible risks might occur in different scenarios. Obviously, the aim is to avoid unforeseen and risky situations in an exhibition where children of all ages are playing.</p> <p>The entire project is engineered, produced and assembled in a period of 10 months (October 2016 until July 2017) of which the installation in Billund has been done in de last 3 months (May 2017 until July 2017). With a team of more than 95 Bruns professionals, more than 450 pallets, 28 trucks that included around 30 different type of tables, 25 diverse benches, and 10 big wall elements, 150 different kind of showcases, 3200 LEGO studs, and much more, we have managed to complete our part of the LEGO project in July to be successfully opened for the public in September 2017.</p> <p>LEGO stands out as an extremely open organization. We have experienced them as a friendly and very enthusiastic team of employees, passionately working on their project. In spite of the enormous time pressure of the project an open discussion was always possible, everything was negotiable, there were no problems (everything was soluble) and every team member was treated equally. A pleasant environment that flourished throughout the entire project and we are very grateful to LEGO. With the opening of LEGO® House on September 28, a very intensive but pleasant cooperation period ended. Each partner was tested to live-up to LEGO’s theme: only the best is good enough. In a true team effort with LEGO all companies indeed gave their best and were able to fulfil these requirements to deliver a truly unique visitor experience.</p> <div class="videoWrapper"><!-- Copy & Pasted from YouTube --><iframe src="" width="560" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></div>

Museum for Communication

Bern, Switzerland
<p>Bruns is selected by the Museum of Communication for the large-scale renovation of the permanent exhibition of the museum. Kossmann.dejong won the assignment to design the new large survey exhibition. The museum aspires to continue the trend of soaring visitor numbers and to enhance the leading position in museum attendance of young people.</p> <p>Communication connects people and brings people together. We convey our message, consciously or subconsciously, all the time. Communication is in other words a very interesting topic for a museum. The Museum of Communication in Bern always focused on the various aspects of communication. Why can we not escape the need to communicate in our life? And what does communication do to us? The visitors of the Museum of Communication become experts who bring their own daily knowledge and experience in communication and apply it in the museum. The unexpected interactives, fun games and actors hired by the museum ensure that a visit to the Museum of Communication is a vivid experience.</p> <p>Due to the extremely fast developments of the digital era, the permanent exhibition had to be renewed. Kossmann.dejong created a design for the 2000 square metre exhibition area where the visitors can experience, test and explore the subject of “Communication” in innovative ways. Visitors explore the colourful world of communication with large-scale video projections, interactive games, and a large range of interesting facts.</p> <p>We as main contractors were responsible for the development, engineering and implementation of the new permanent exhibition. Visitors will notice the almost Swiss precision for detail in all elements. At the same time, there is a large variety of large scenographic set-ups. There is for example the theme room “Datacenter” where a steel grid with blue light and flashing LEDs is the scene for digital communication tools. The museum also features a large “kommunikationswand” with striking eye catchers such as a red heart with arrows or rotating masks with a happy and sad faces, which are part of the décor. Bruns provided all the furniture, interactives, graphic work and audiovisual hardware (including show control). IJsfontein took on multimedia and the audiovisual content is handled by several Swiss companies. As from the 18th of August 2017 the renewed Museum of Communication is open again to the public.</p> <p>For a virtual tour trough the museum <strong><span style="color: #0000ff;"><a href="" style="color: #0000ff;">click here</a></span></strong>.</p> <p>Photography:&nbsp;Museum for Communication, photo Beat Schweizer</p>

House of European History

Brussels, Belgium
<p>A multimedia journey full of encounters The exhibition design of Interactions: centuries of commerce, combat and creation.</p> <p>The new House of European History hosts its first temporary exhibition entitled Interactions: centuries of commerce, combat and creation. The Dutch exhibition design studio Kossmann.dejong and construction company Bruns were appointed to design and create this exhibition together with Kiss the Frog (interaction design) and Shosho (audiovisual design). In a multimedia journey through narrative, themed spaces visitors are invited to learn more about the age-old history of European connections and, at the same time, new interactions between visitors are stimulated.</p> <p>The House of European History is situated in the historic Eastman building from 1935, which was renovated and extended by Chaix &amp; Morel et Associés and JSWD Architekten. The 500m² temporary exhibition occupies the first two floors, and is connected by a monumental staircase and void. The exhibition design is based on two different but interwoven museum concepts. On the first floor, the objects are the focus while on the second floor the stories form the starting point of the design.</p> <p>For visual coherence both exhibition floors feature graphic walls with large photographic images and reproductions of paintings, which also set the context for the varying subthemes. The other connecting element is the void that features a large interactive map of Europe. Both during the visit and online, the public can answer questions about their personal experiences with cross-border interaction such as, ‘Where did you go on holidays’, or ‘Where does your favourite food originate?’ By visualising this input in the interactive map, this creates a collective web of European interactions. In this way, the focus lies on the connections instead of the boundaries and the visitors themselves become part of the exhibition.</p> <p>While the first and second floors are visually connected, they also differ both in their design as well as narrative approach. On the first floor, different theatrical settings are created for each of the four subthemes (trade, fight, negotiate and learn). Integrated into graphic walls or placed in separate vitrines, the artefacts are complemented by personal stories and playful hands-on elements that encourage visitors to actively engage with other visitors. For example, in the maze game of the ‘negotiation’ themed space, visitors can only overcome the obstacles and finish the game through collaborating with other players.</p> <p>The second floor is designed as an eclectic ‘European house’. In the intimate surrounds of a kitchen, office, living room, library, games room and bedroom visitors are challenged to find ‘The European story’ behind everyday objects. For example, after touching one of the dishes on the dining table visitors are ‘served’ an animation about the origin of that particular dish. And looking up from the four-poster-bed in the bedroom, they discover that fairy tales from different European countries share many similarities.</p> <p>Through its multi-layered quality, diversity of information on offer and mix of media and communication tools, the exhibition becomes an exciting and educational journey of discovery about European interconnectivity for all visitors.</p>

National Army Museum

London, United Kingdom
<p>Founded in 1960 by Royal Charter, the National Army Museum was established for the purpose of collecting, preserving and exhibiting objects and records relating to the history of the Land Forces of the Crown. Initially the museum was created to communicate the story of the British Amy from its establishment in 1640 to 1914 and later to cover post-1914 and modern day military operations. In 2011 the National Army Museum launched a new strategic plan for renewing their museum with a mission to gather, maintain and make known the story of the British Army and its role and impact on world history. To provide a museum experience that meets the widest range of public need and connects the British public with its Army. The National Army Museum wants to be an audience-focus museum which concentrates on the importance of attracting, maintaining and diversifying the audience reached. A major restructure of the building and overhaul of museum displays creates a more welcoming and engaging physical experience supported by a fresh approach to public programming. Central to the new proposition is the development of a series of new and innovative permanent galleries. The National Army Museum moved from presenting a chronological approach to its story to a thematic one. The audience will be encouraged to explore the story of the British Army through the following galleries: Soldier, Battle, Army, Society and Insight. With this brand new museum the National Army Museum&rsquo;s ambition is to be as accessible as possible to all audiences.</p> <p>Bruns was responsible for the all showcases in the five new galleries of the National Army Museum. Our scope of work consisted of calculations covering volume of cases, review of temperature and RH levels in the building and specification of suitable sizes etc. of granular environmental buffer or environmental control unit to meet the specifications. The construction design of all the showcases, including all showcase lighting and detailed proposal for mounting graphics. Technical advice on construction materials. Testing all selected materials by the British Museum (BM) tests. Air exchange rates that were tested and/or certified for compliance by the Building Service Research Information Association (BSRIA) using air pressurization and tracer gas concentration decay test before showcases could be accepted for practical completion. Production of prototype showcases including lighting and internal display systems and structures. The provision of detailed shop drawings and specifications for approval prior to construction. Safe transport of all showcases to final installation on location and staff training with the provision of operations and maintenance manuals.</p> <p>Together with the National Army Museum exhibitions team, Bruns worked in close cooperation with: exhibition project manager: Focus, exhibition designer: Event Communications, exhibition builder (fit-out): The HUB, light designer: David Hurst and project architect: BDP</p>

Offshore experience

Rotterdam, The Netherlands
<p>In the ‘Offshore Experience’ you will go on a challenging search for energy from oil, gas and wind. You can experience what it is like at sea and at a depth of three kilometres underwater, where you can see for yourselves how offshore employees manage to do their spectacular jobs on the open sea. The wind at sea is always hard and waves are high. Do you dare?</p> <p>The 17th of December, the Maritime Museum Rotterdam is opening the Offshore Experience, a challenging search at sea for energy from oil, gas and wind. You can experience what it is like at sea and at a depth of three kilometres underwater, where you can see for yourselves how drillers, crane drivers, wind turbine specialists and helicopter pilots manage to do their spectacular jobs on the open sea. And you can help think about tomorrow’s energy sources. The exhibition is the first experience in the Netherlands about a sector in which the country is a big player - Holland’s modern-day maritime prowess.</p> <p>In the Offshore Experience, young and adult visitors go on a challenging search at sea for energy. Wearing a safety vest and a helmet, you’ll think you’re on board an offshore construction in the middle of the sea. A 360° film projection stimulates the senses. Ships come and go and helicopters land. Models of the newest and most advanced offshore ships, built specifically for the exhibition, demonstrate their capabilities. Offshore employees offer a glimpse into their lives at sea and there are simulations so that you can experience for themselves how drillers, crane drivers, wind turbine specialists and helicopter pilots manage to do their spectacular jobs on the open sea, in a constant battle with the elements. A lift takes you down to a mysterious undersea world, from just below the surface to a depth of 3 km. The adventure ends in the future. Vote for the best sustainable idea for producing energy at sea. Will it have been suggested by a professional offshore engineer or by an eight-year-old primary school pupil?</p> <p>Photography: Marco de Swart</p> <div class="videoWrapper"><!-- Copy & Pasted from YouTube --></div>